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SoyBooru
i was thinking of some game where you defend a statue from waves of enemies that increasingly get stronger each wave
i imagine that this guy wolud be a kamikaze that holds a massive bomb and runs straight towards the statue, he wolud not instakill the statue but it wolud do big damage so multiple of them at once can be lethal towards the statue, also upon losing 25% of their hp they wolud gain a significant speed boost as they start profuse bleeding, however they wolud also start to lose health over time due to profuse bleeding