cute cat

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Yorzhik

Yorzhik

1 day ago#2201570
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1 day ago#2201618
Spooky's Jumpscare Mansion gem. Sadly troon owned doe
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Yorzhik

Yorzhik

1 day ago#2201626
Pineapple_Punch
Spooky's Jumpscare Mansion gem. Sadly troon owned doe
Does the game have a community? It ended after Dollhouse.
1 day ago#2201639
Yorzhik
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Spooky's Jumpscare Mansion gem. Sadly troon owned doe
Does the game have a community? It ended after Dollhouse.
It has a Steam community but it's probably a DNB
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Yorzhik

Yorzhik

1 day ago#2201650
Pineapple_Punch
Yorzhik
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Does the game have a community? It ended after Dollhouse.
It has a Steam community but it's probably a DNB
It's really a pity. What's your favorite specieman?
1 day ago#2201656
Yorzhik
Pineapple_Punch
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It has a Steam community but it's probably a DNB
It's really a pity. What's your favorite specieman?
The siren probably, remember it scaring me as a kid. What about you
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Yorzhik

Yorzhik

1 day ago#2201677
Pineapple_Punch
Yorzhik
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It's really a pity. What's your favorite specieman?
The siren probably, remember it scaring me as a kid. What about you
The game didn't scare me, but I like the designs there: I really like speciman 2, it gives me a feeling with a pleasant taste of acid in my throat

1 day ago#2201693
Yorzhik
Pineapple_Punch
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The siren probably, remember it scaring me as a kid. What about you
The game didn't scare me, but I like the designs there: I really like speciman 2, it gives me a feeling with a pleasant taste of acid in my throat
Basic answer but I like it too
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Yorzhik

Yorzhik

1 day ago#2201700
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Yorzhik
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The game didn't scare me, but I like the designs there: I really like speciman 2, it gives me a feeling with a pleasant taste of acid in my throat
Basic answer but I like it too
I think the developers have given him some uniqueness without revealing his backstory.
1 day ago#2201758
Yorzhik
Pineapple_Punch
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Basic answer but I like it too
I think the developers have given him some uniqueness without revealing his backstory.
I think the most dissapointing specimen was the fastfood one. It was such a cool setting and the suspense was really high but nothing was really done with it. There were a bunch of moments in Spooky's where I though a really cool scare could be put in but it never happens
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Yorzhik

Yorzhik

1 day ago#2201821
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Yorzhik
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I think the developers have given him some uniqueness without revealing his backstory.
I think the most dissapointing specimen was the fastfood one. It was such a cool setting and the suspense was really high but nothing was really done with it. There were a bunch of moments in Spooky's where I though a really cool scare could be put in but it never happens
geg, I admit—the developers were truly brilliant in creating the visuals. Yes, I admit there was an oversight, but I hope the developers will return to their early concepts and improve them in future projects.
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Yorzhik

Yorzhik

1 day ago#2201866
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Yorzhik
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I think the developers have given him some uniqueness without revealing his backstory.
I think the most dissapointing specimen was the fastfood one. It was such a cool setting and the suspense was really high but nothing was really done with it. There were a bunch of moments in Spooky's where I though a really cool scare could be put in but it never happens
by the way : beefdemon got his redesign
1 day ago#2201869
Yorzhik
Pineapple_Punch
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I think the most dissapointing specimen was the fastfood one. It was such a cool setting and the suspense was really high but nothing was really done with it. There were a bunch of moments in Spooky's where I though a really cool scare could be put in but it never happens
geg, I admit—the developers were truly brilliant in creating the visuals. Yes, I admit there was an oversight, but I hope the developers will return to their early concepts and improve them in future projects.
That would be cool if they revisted it, but I understand you have to move on from a project at some point. Being 'stuck' on a project is painful, espeically when that one project is the main thing you're known for. The leading dev has made some cool other games after SJM but they never got the same attention :sad:
1 day ago#2201923
Yorzhik
Pineapple_Punch
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I think the most dissapointing specimen was the fastfood one. It was such a cool setting and the suspense was really high but nothing was really done with it. There were a bunch of moments in Spooky's where I though a really cool scare could be put in but it never happens
by the way : beefdemon got his redesign
This is neat, I like that. I just noticed his horns are meant to look like the golden McDonalds arches
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Yorzhik

Yorzhik

1 day ago#2201932
Pineapple_Punch
Yorzhik
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geg, I admit—the developers were truly brilliant in creating the visuals. Yes, I admit there was an oversight, but I hope the developers will return to their early concepts and improve them in future projects.
That would be cool if they revisted it, but I understand you have to move on from a project at some point. Being 'stuck' on a project is painful, espeically when that one project is the main thing you're known for. The leading dev has made some cool other games after SJM but they never got the same attention :sad:
I understand your point. As a principled creator, you would indeed do so, but on the other hand, the game was somewhat commercialized due to players' interest in the game world. It's a shame that the developers, as a result, didn't expand on some conceptually interesting characters, for example... in a separate book format?
Although maybe that's for the best...
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Yorzhik

Yorzhik

1 day ago#2201952
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Yorzhik
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by the way : beefdemon got his redesign
This is neat, I like that. I just noticed his horns are meant to look like the golden McDonalds arches
At first glance I associated him with cows slaughtered for meat...
1 day ago#2201967
Yorzhik
Pineapple_Punch
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This is neat, I like that. I just noticed his horns are meant to look like the golden McDonalds arches
At first glance I associated him with cows slaughtered for meat...
I associated him with the mystery meat inside of processed fast food. Just the meaty sludge that you don't even know what animal it's come from
1 day ago#2201977
Yorzhik
Pineapple_Punch
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That would be cool if they revisted it, but I understand you have to move on from a project at some point. Being 'stuck' on a project is painful, espeically when that one project is the main thing you're known for. The leading dev has made some cool other games after SJM but they never got the same attention :sad:
I understand your point. As a principled creator, you would indeed do so, but on the other hand, the game was somewhat commercialized due to players' interest in the game world. It's a shame that the developers, as a result, didn't expand on some conceptually interesting characters, for example... in a separate book format?
Although maybe that's for the best...
If something comes out, then it comes out. I try to move on from games that have had their time in the spotlight. Even with FNaF I think people need to let it go
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Yorzhik

Yorzhik

1 day ago#2201982
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Yorzhik
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At first glance I associated him with cows slaughtered for meat...
I associated him with the mystery meat inside of processed fast food. Just the meaty sludge that you don't even know what animal it's come from
I also liked the creepy, but sometimes natural background of things that was shown in the game
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Yorzhik

Yorzhik

1 day ago#2201993
Pineapple_Punch
Yorzhik
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I understand your point. As a principled creator, you would indeed do so, but on the other hand, the game was somewhat commercialized due to players' interest in the game world. It's a shame that the developers, as a result, didn't expand on some conceptually interesting characters, for example... in a separate book format?
Although maybe that's for the best...
If something comes out, then it comes out. I try to move on from games that have had their time in the spotlight. Even with FNaF I think people need to let it go
If only modern horror could offer you something other than talentless, elongated dark men with realistic eyes....
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