zeickou
Any and all discussion of mustard is banned and will now warrant a flat 1 day ban.
4 months ago#204335
opposed to the last thread, i think a better choice would to try making a new game all together, it could be an RPG (like soot quest which is technically lost). however i do think a fighting game (like mugen just with the variants and namefags) would be better. (and forget about the last thread it was a failed attempt)
4 months ago#204373
fighting games are WAYYYY too hard to balance and actually make look good without just doing an asset flip of a preexisting game. I think an RPGMaker game would be a much easier place to start unless someone by any chance has a fighting game engine made from scratch just sitting around.

PuertoRican
I am sorry to those I treated unjustly here.
4 months ago#204378
Using AI to make a vidya is boring, I'd rather make a flash game myself with ActionScript
4 months ago#204380
Saves a lot of time doeUsing AI to make a vidya is boring, I'd rather make a flash game myself with ActionScript

PuertoRican
I am sorry to those I treated unjustly here.
4 months ago#204382
Well yeah that is true, it just doesn't feel as rewarding or fun to makeSaves a lot of time doeShow quoted text
Using AI to make a vidya is boring, I'd rather make a flash game myself with ActionScript
zeickou
Any and all discussion of mustard is banned and will now warrant a flat 1 day ban.
4 months ago#204386
i thought most fighting games (like mugen and skullgirls) share one engine and you just gotta make the ui and the assetsfighting games are WAYYYY too hard to balance and actually make look good without just doing an asset flip of a preexisting game. I think an RPGMaker game would be a much easier place to start unless someone by any chance has a fighting game engine made from scratch just sitting around.

Granite
JSID, also quote is an actual depressed pedophile faggot who wants to end it all if that matters
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